With Concerts and Coursework, Thomas Dolby Explores the Sound of Virtual Reality

Thomas Dolby

Thomas Dolby began working in virtual reality in the early 1990s.

In 1993, Dolby designed The Virtual String Quartet at the Guggenheim Museum. Users put on a head-mounted display, and found themselves in the midst of a string quartet playing Mozart. The user could get closer to an instrument, which caused the sound to become more prominent. With a joystick, the user could tickle the musicians, spurring them to switch styles. It drew lines around the block, and the sound got good reviews. Yet it took a couple of decades for advances in processing power and headsets to bring virtual reality to a wider audience, as well as make it easier for the graphics and sound to line up in real-time.

Now, Dolby sees big tech companies pursuing advancements that point toward wider adoption. And, he added, “They recognize that sound and music are a crucial part of it.”

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